28 Nov FULL Radmin V2 2 Radmin Viewer V3 0 (beta) ((NEW))
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FULL Radmin V2 2 Radmin Viewer V3 0 (beta)
One of the major problems of my brother’s character was that he never had enough reaction points to do difficult or “hard” objectives. This mod aims to solve this issue by giving Radmin Points every time certain objectives are completed. The player is only limited by the amount of Radmin Points currently available and can buy more through spending additional points, or the longer they play the more points they will receive. This mod also aims to increase the replay value of the game through ‘extended objectives’ which are not available at the start of a mission but are present later on and are tough to complete.
Starting with this version, the player can now call his reinforcements, but not in the same way he could do in the original game. As the Brotherhood of Nod invade the GDI’s continental United States an unforeseen crisis arises. The new threat is not only the rising military threat posed by the Nod, but also the fact that the entire GDI is under the leadership of an extremist splinter faction. If the player decides to join the GDI, he will have to bring in his allies, including Covenant and the Russian Russian, to build a unified GDI front. If the player chooses to help out the Brotherhood of Nod, General Chernok will help him raise an army to repel the invasion, but this will cost him his life. Each faction is represented by a faction-specific character, each with a unique set of actions they can carry out within the context of the mission. The GDI soldiers are also diverse in types of uniforms and equipment, as the uniform redesign of the commander’s uniform was limited by the engine. All units in the mod are fully compatible with Command & Conquer 3.